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1. Best guns for my purpose megapulse, megabeam, or tachyons? - in Ships and Modules [original thread]
Originally by: Papermate 7 tech2 megapulse 1 trakcing, 1 sensor booster, 1 AB 6 heat sink2, medrep2, hardener I won't need any cap charge to maintain the guns?
- by Too Legit - at 2005.06.29 22:14:00
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2. Best guns for my purpose megapulse, megabeam, or tachyons? - in Ships and Modules [original thread]
Edited by: Too Legit on 29/06/2005 21:41:31 Edited by: Too Legit on 29/06/2005 21:41:13 I'm using an alt in a geddon to back up my main when doing level 4 missions. I want him to be able to kill cruisers and assist when killing battleships...
- by Too Legit - at 2005.06.29 21:28:00
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3. Building a mission-running ship capable of escaping gate-gankers - in Missions & Complexes [original thread]
Gates are where your going to get ganked, so fit with a mwd and some wcs fly to the system, then fly to a station, refit for the mission, run it, then refit to your travel setup and head home. Takes an extra 5 minutes per mission, and a little ted...
- by Too Legit - at 2005.06.10 22:46:00
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4. Miss LVL and Megathron! - in Missions & Complexes [original thread]
Why do I not see more fittings with large smartbombs to kill the frigates in deadspace missions? Too much cpu/cap?
- by Too Legit - at 2005.06.10 22:26:00
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5. missile changes and mission runners - in Ships and Modules [original thread]
Do any of the winers realize that you can do missions 3 times as fast with two people? One battleships sets up for killing the BS, with a big tanking setup. Other BS puts on a lot of Medium dual guns and tracking / target painters and energy trans...
- by Too Legit - at 2005.06.10 17:49:00
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6. How does a Maller perform in pvp? - in Ships and Modules [original thread]
I think someone just posted that you should probably go with 5 small lasers of some type and that will leave you with more grid to fit a good armor tank etc. Small guns only do a little bit less damage than mediums, just closer range.
- by Too Legit - at 2005.06.09 20:16:00
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7. Ass Withdraws from coalition - in Corporation, Alliance and Organization Discussions [original thread]
Was it because nobody outside -ASS- can stand lordmix for any longer than 10 minutes?
- by Too Legit - at 2005.03.13 18:27:00
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8. What happened to Suprmacy? - in Corporation, Alliance and Organization Discussions [original thread]
Now that Enslaver's left SUPRM, who's in charge of recruitment? Enquiring minds want to know.
- by Too Legit - at 2005.03.08 03:18:00
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